I began my exploration of surface creation by modeling a pattern then looking at it from different angles. I found the first two images to be the most compelling of the four. Unfortunately these "patterns" are far more compelling in wireframe then in the actual rendered model versions. It was interesting to see that the same wireframe model could produce such drastically different patterns when viewed from different angles, but it was also disappointing to find that these images were not as compelling when seen as a solid object.
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